hourly DKP ticks, and the ability to turn them on/off at will (we only do hourly DKP for progression fights/trash up to them)
This is done via
/grss starttimer and
/grss stoptimer You can set it to do snapshots in any period you wish (snapshots every minute for the HARD CORE).
# The ability to share DKP between alternate and main characters (i.e. DKP at the user level, not the character level)
Not yet..but coming.
Full raid histories (i.e. moving away from the snapshot paradigm to a logging paradigm) - when people join/leave, gain loot, DE'd loot, and other events
This is definitely not done. This always seemed the province of CTRaidTracker such that it was reinventing the wheel, though I don't exactly think it would be THAT difficult to implement...maybe.
Storing DKP values in either the public or officer notes so players have an easy way to see their current total, and a slightly less volatile store than SavedVariables
That's actually an interesting idea, and one I could do. It would have to be something like:
SystemName:Earned:123|Spent:456|Adj:789|Tot:4548
However, I don't think it's long enough to support more than one System's values, which sucks.
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It's all in the reflexes.