Logged Out
Create an Account
Login:
Password:

Forgot your password?
Implementing a DKP Tax, is that possible

Implementing a DKP Tax, is that possible
[Back to Index]  [Bottom of Thread]
Thread Tags
Primary: [Support]
Secondary: None
Hi all,

My guild runs a zero-sum DKP which means we have people with negative points. We would like to implement a Tax system but I'm not sure if it's possible to do in DKPsystem.com, does anybody have know how I can do this? Here is how it would work

The initial Tax would be 10%, if a player has 50 DKP when the Tax applys he will go to 45 (50-5=45, 10%), if a player has -50 he will go to -45 (-50+5=-45, 10%)

Any help would be very appreciated
A decay such as this is planned to be implemented in the coming DKP Revamp.

Currently, though, it would have to be done manually.

--
It's all in the reflexes.
Quote by Chops
A decay such as this is planned to be implemented in the coming DKP Revamp.

Currently, though, it would have to be done manually.


Do you know when this DKP Revamp would be going live?
Quote

Do you know when this DKP Revamp would be going live?


It'll be coming piece by piece after the forum update goes live late this week.

--
It's all in the reflexes.
Just curious if this sort of decay was implemented in the system as of yet?

Thanks!


[Back to Index]  [Top of Thread]