KillBoards are essentially a method that players track kills. Most kill boards that I've used require you to cut and paste a kill mail that you receive in game. There is an opensource killboard floating around on the internet that's pretty good.
Based on kill mail, the kill board factors the damage you did, who you killed, who helped you kill them and what the estimated cost of the damage you did to another player. It's essentially bragging rights for corporations and alliances.
One of the most popular killboards on the net is run by Battle Clinic. They also run a website where players can upload ship builds, which in eve are referred to as "load outs". The beauty of Eve is that it's one large scale meta game. Depending on your skills, there are several ways you can fit a ship. You may fly one ship for solo pvp, another for pve mission running and another one in a fleet or small pirate gang. You have a TON of options. Having a website that allowed you to uploade load outs from EFT (Eve Fitting Tool), which is an XML file, would be awesome. This way corps could share loadouts via a forum or something. Most already do in game, but it would be a nice touch.
Here is the link to the battle clinic killboard:
http://eve.battleclinic.com/killboard/index.phpBattle clinic load outs:
http://eve.battleclinic.com/browse_loadouts.phpKillboards are important because in Eve it's all about costing people ISK. Corporations set one another back financially as much as possible by blowing up ships and POS's (Player Owned Stations). Eventually if they cost someone enough ISK, they either struggle, leave the region of space or nerd rage and quit
As for harvesting, there is an application out there called Mining buddy, which is open source. It essentially tracks participation on mining ops and allows an appointed mining director to pay players properly based on participation. It's essentially a DKP system for mining resources. Everything in the game is built around ore that is farmed in game, thus the economy really depends on the ore industry. The more in game conflicts that occur, the more demand for ore to manufacturer replacement ships in that region. Eve has the best in game economy of any game. In fact, some players ONLY play EVE as traders. They establish trade routes from region to region or manufacture ships or modules. Some just focus on buying low and selling high in another region.
If you would like to PM me, I can hop on vent some time and help give you some ideas and feedback. Give you examples of applications that make good use of the API etc.
I think the Eve community would love it.