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I am looking at implementing DKP decay for our guild, but it does not look like the system handles spent DKP the way I would like.
The way I would like to see it work is that when a member spends their DKP they always spend their oldest DKP (that is, the DKP that will decay first, or is the most decayed). As near as I can tell the way the system works now is that spent DKP decays exactly the same way that earned DKP decays (that is, it has the same waiting period before it starts to decay, and then decays at the same rate). This can lead to some strange situations where people end up gaining DKP due to the decay or people end up going into negative DKP even though they were not when they spent their DKP.
Is is possible to do what I want to with the system as it is? Am I misunderstanding the way the current system works?
If it is not something that can currently be done, would it be possible to modify the system to allow it? If you accept outside contributions I would be glad to send a patch, just let me know how to go about doing it.
Thanks!